In Neal Stephenson’s 1992 science fiction novel, Snow Crash, humans interact as avatars in the “Metaverse,” the collective product of online shared three-dimensional space. As imagined by Stephenson, this “Metaverse” has been created by all virtual worlds – it is an augmented and enhanced physical reality, a physically persistent virtual space. The novel is set in Los Angeles during the early 21st Century. The federal government of the United States has relinquished its authority to private entrepreneurs and organizations. Franchising, individual sovereignty, and private automobiles reign supreme. Highway companies compete for traffic in the real world while the Metaverse is populated and travelled by user-controlled avatars and system daemons.
Continue Reading Trademarks In The Veldt: Do Virtual Lawyers Dream Of Electric Trademarks?